Real-Time Shading Test using High Level Shader Language(HLSL).

Several years ago, Mr.Zo became deeply interested in Renderman Shading Language. HLSL (high level shader language) is another flexable and powerful shading language. The following videos are results from tweaking or partially modifying existing HLSL shader codes from gamebryo, 3ds Max, FX composer and Render monkey. Due to license agreements and copyright infringement issues, the source codes can not be disclosed.

Test 1-3
Test 4-6
Test 7-9