Game Development

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In oreder to develop his own games, Mr.Zo’s studied Unity as well as UDK. Sometimes the development process can be painfully slow and inefficient, because he does all the tasks such as design, programming, and art, by himself. However, He is quite satisfied with the fact that he can develop his own idea into a game without unnecessary compromises. Here are some images and movie clips from the playable prototypes.

Movie Clips



Crux (2011)

engine: Unity
platform: PC/Mac/iOS/Android
genre: Adventure


Agent Sinusoid (2010)

engine: UDK
platform: PC
genre: TPS


PPWall (2011)

engine: Unity
platform: PC/Mac/iOS/Android
genre: Polling System


Duke Groove (2010)

engine: UDK
platform: PC/Mac/iOS/Android
genre: Rhythm Action